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Computer Networking Protocols and Standards

DSL (Digital Subscriber Line)
DSL (Digital Subscriber Line) is a technology used to transmit digital data over telephone lines. DSL service can be transmitted simultaneously with voice band telephone service on the same line because DSL uses a much higher frequency that rides on top of the low 3400 Hz voiceband. More ...

Basic TCP/IP Networking
In this article, I'm going to describe how a network works. I am NOT not going to load you down with details. Instead, I'm just going to describe what happens when you start your client computer. How it gets access to the network. More ...

Network Switches
A bridge or router may be referred to as a switch because it uses information in the data packet to choose a path from one network segment to another. A bridge may be referred to as a layer 2 switch because it uses information from layer 2, the Data Link layer of the OSI model. More ...

Remote Control Protocols
Remote control protocols like Remote Desktop Protocol (RDP), Secure Shell (SSH), and Citrix Independent Computing Architecture (ICA), allow a system to access another system and transfer the user interface, keystrokes, and mouse movements between syatems as if you were actually sitting at the other syatem. More ...

IPv6 Prefix Length Notation
In IPv4, the prefix (or network portion) of the address can be identified by a dotted-decimal netmask, commonly referred to as a subnet mask. IPv6 address prefixes can be represented much the same way that IPv4 address prefixes are written in CIDR notation. More ...

Comparing IPv4 and IPv6 at a Glance
When examining the details of the IPv4 and IPv6 headers, there are some important differences between the two protocols. This article summarizes some of the differences. More ...

A Simple Description of the IPv6 Header and Datagram
This article provides a simple description of the IPv6 header and datagram without a lot referring back to IPv4. More ...

Classless IP Addressing
In the beginning, classful addressing was a great idea for keeping IP addresses organized. But as the Internet grew, and IP addresses became scarce, classful addressing was found to be too limiting. Classless IP addressing, known as Inter-Domain Routing (CIDR) was released in September 1993. More ...

IPv6 Payload Length Field and Jumbograms
The IPv6 Payload Length field is a 16-bit field that indicates the length in bytes of just the payload following the main IPv6 header, it does not include the main IPv6 header. If the IPv6 packet has one or more extension headers, they are included in the number of bytes contained in the Payload Length field. More ...

Video - Transport Layer (Layer 4) of OSI Networking Model
In this video by Kevin Wallace you learn about the Transport Layer of the OSI networking model. More ...

What's the Difference Between a Packet and a Frame?
When speaking of the data in a network, people often call everything a packet. A more proper generic term would be protocol data unit or PDU. The specific name for a PDU depends on at what layer the data unit is in the OSI model. More ...

IP version 6 (IPv6) Advantages and Implementation
The Internet has, to all intents and purposes, run out of public IP version 4 addresses. The solution to this issue is new IP version 6. This would require a parallel IPv6 based Internet to be running until all IPv4 connections have been converted. More ...

Network Routing Protocols - IGRP, EIGRP, OSPF, ISIS, BGP
The purpose of routing protocols is to learn of available routes on the network and make routing decisions. There are two primary routing protocol types; link state and distance vector. Some of the most common routing protocols include RIP, IGRP, EIGRP, OSPF, IS-IS and BGP. More ...

IPv6 Address Format
IPv4 is running out of addresses. IPv6 was designed to solve this problem therefore it is important to understand the format of an IPv6 address. More ...

IPv6 Address Types and Scopes
An IPv6 addresses have a size of 128 bits have three types, unicast, multicast, and anycast. Unicast addresses are for a one-to-one communication. Multicast addresses are for a one-to-many communication. Anycast addresses are for one node to nearest node of multiple nodes communication. More ...


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