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Computer Networking Protocols and Standards

The OSI Application Layer
This layer provides the interface between applications and the Network Operating System (NOS). The Application layer provides network services and applications such as HTTP, FTP, TELNET and SMP. More ...

Video - Introducing the OSI Model
This video by Kevin Wallace introduces the OSI networking model. More ...

Comparing IPv4 and IPv6 at a Glance
When examining the details of the IPv4 and IPv6 headers, there are some important differences between the two protocols. This article summarizes some of the differences. More ...

Remote Control Protocols
Remote control protocols like Remote Desktop Protocol (RDP), Secure Shell (SSH), and Citrix Independent Computing Architecture (ICA), allow a system to access another system and transfer the user interface, keystrokes, and mouse movements between syatems as if you were actually sitting at the other syatem. More ...

NTP Server Systems - The Network Time Protocol
The Network Time Protocol (NTP) is utilized by NTP Server systems to distribute accurate time information to network time clients. The NTP protocol is widely used throughout the Internet to provide synchronization of computers and processes. This article discusses how NTP server systems utilize the Network Time Protocol to provide networks with an accurate reference of time. More ...

IPv6 Payload Length Field and Jumbograms
The IPv6 Payload Length field is a 16-bit field that indicates the length in bytes of just the payload following the main IPv6 header, it does not include the main IPv6 header. If the IPv6 packet has one or more extension headers, they are included in the number of bytes contained in the Payload Length field. More ...

A Simple Description of the IPv6 Header and Datagram
This article provides a simple description of the IPv6 header and datagram without a lot referring back to IPv4. More ...

14 Common Network Ports You Should Know
Ports are virtual software-based and are managed by a computer's operating system. Different types of data flow to and from a computer over the same network connection. The use of ports informs computers what to do with the data they receive. Each port is assigned a number, and each is associated with a specific process or service. Port numbers are standardized, most reserved for certain protocols, for example, all HTTP messages go to port 80. More ...

Protocol Suites
Network protocols define rules for handling data and communicating in a particular networking environment. Individual protocols operate at specific layers in the OSI reference model. A protocol suite is a group of protocols designed to work together. More ...

Kerberos Authentication Protocol
Kerberos is an authentication protocol which allows computers communicating over a non-secure network to prove their identity to one another. Windows 2000 and later use Kerberos as their default authentication method. More ...

TCP Windowing
It would be inefficient to return an ACK message as each segment is received. The number of segments received before an ACK message is returned is called the TCP receive window size. More ...

Video - Network Layer (Layer 3) of OSI Networking Model
In this video by Kevin Wallace you learn about the Network Layer of the OSI networking model. More ...

What's the Difference Between a Packet and a Frame?
When speaking of the data in a network, people often call everything a packet. A more proper generic term would be protocol data unit or PDU. The specific name for a PDU depends on at what layer the data unit is in the OSI model. More ...

T-Carrier
T-carrier is a time-division multiplexed (TDM) digital signal that has been used by the telephone companies for many decades. 24 8-bit signals are time-division multiplexed into a 1.544 Mbps t-carrier signal. More ...

IPv6 Address Types and Scopes
An IPv6 addresses have a size of 128 bits have three types, unicast, multicast, and anycast. Unicast addresses are for a one-to-one communication. Multicast addresses are for a one-to-many communication. Anycast addresses are for one node to nearest node of multiple nodes communication. More ...


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