Inkscape - How to Use Bitmap Image Fill Pattern
By Stephen Bucaro
A bitmap image can be a photograph or an image created in a graphics application, it
can be in the .png, .jpg, .gif, or .bmp file format. Assuming that you have an Inkscape file
open, and that you have a bitmap file that you wish to use as a fill pattern, here are the steps required:
1. In Inkscape's main menu select File | Import, and in the Select file to import
dialog box that appears, navigate to and select the pattern image file. Then click on the [Open] button.
In the Link or embed image dialog box that appears, with the embed radio button
set, click on the [OK] button. The fill pattern will appear in the drawing area.
2. In Inkscape's drawing area, select the bitmap, then in the main menu, select Object | Pattern | Objects To Pattern.
3. Select the object you want to fill with the bitmap image. If the Fill and Stroke
dialog box is not open, right-click inside the selected object. In the Fill and Stroke
dialog box select the Fill tab, then click on the [Pattern] button. The [Pattern] button
is the small diamond filled square. The pattern appears to fill the selected object.
In the Pattern fill text box, you'll see the name of the pattern. Use the Edit paths by nodes
tool to scale and position the pattern on the object.
More Graphics Design Tips:
• Coding Color for the Web
• Inkscape Text on Path
• The Blender Gamekit
• Inkscape Text Kerning
• SVG Code to Translate a Rectangle and Text
• How to Place Greek Letters in an Inkscape Drawing
• Inkscape - How to Use Bitmap Image Fill Pattern
• Create Animated Glistening Gold Text With SVG
• History of Type Development and Type Terminology
• Inkscape - How to Add a New Node