<svg width="240" height="280" version="1.1" xmlns="http://www.w3.org/2000/svg" style="border-style:solid;"> <rect x="10" y="10" width="80" height="80" stroke="#000" fill="red" transform="skewX(45)" /> <rect x="10" y="100" width="80" height="80" stroke="#000" fill="green" transform="skewY(45)" /> </svg>
To skew means to slant at an angle. With SVG you can skew the x-axis or the y-axis. To skew the x-axis, use the skewX(a) transform. To skew the y-axis, use the skewY(a) transform. In either case you would provide as a parameter the angle in degrees to skew. The syntax of the skew transform is shown below.
transform="skewX(a)"
transform="skewY(a)"
In experimenting with the skew tramsforms, I find that an element skewed along one axis greatly effects the location of an element skewed along another axis on the same canvas. I don't know the reason for this, but upon inspection of code generated by inkscape for placing oppositely skewed elements on the same page, it uses the matrix transform instead.
More Graphics Design Tips:
• Export Inkscape Drawing as an Image
• SVG Matrix Transform Example Code
• MathML File Structure
• The Game Maker's Apprentice
• MathML Elements to Display Subscripts and Superscripts
• Basic Inkscape Text
• Free Animated GIF Maker
• Inkscape - Free Vector Graphics Illustration Package
• SVG Example Code to Scale Elements
• Getting Started with Blender